class ThermoBlasterAmmo extends Ammunition;

#EXEC OBJ LOAD FILE=InterfaceContent.utx

defaultproperties
{
     MaxAmmo=400
     InitialAmount=100
     PickupClass=Class'Taskforces.ThermoBlasterAmmoPickup'
     IconMaterial=Texture'TFMedia.General.ArkonHUD'
     IconCoords=(X1=145,Y1=457,X2=187,Y2=493)
     ItemName="Thermo Blaster Clip"
}
